P+ - Diddy Kong - Subaction - AppealLwL

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Stats

IASA: None
Subaction Index: 0x1c1

Scripts

Main

  1. AsyncWait(3.0)
  2. if (not(ButtonHeld value(7)))
    1. ChangeSubactionRestartFrame(AppealBrawlLwL)
  3. AsyncWait(89.0)
  4. AllowInterrupts

GFX

  1. Goto(AppealLwR GFX 0x284c0)

SFX

  1. Goto(AppealLwR SFX 0x10dc0)

Other

  1. SlopeContourStand { leg_bone_parent: 6 }
  2. AsyncWait(7.0)
  3. ItemVisibility(false)
  4. AsyncWait(37.0)
  5. ItemVisibility(true)
  6. AsyncWait(69.0)
  7. SlopeContourStand { leg_bone_parent: 2 }
  8. AsyncWait(71.0)
  9. SlopeContourStand { leg_bone_parent: 0 }
  10. AsyncWait(82.0)
  11. SlopeContourStand { leg_bone_parent: 2 }
  12. AsyncWait(87.0)
  13. SlopeContourStand { leg_bone_parent: 6 }